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Portal 2 crouch jump
Portal 2 crouch jump







portal 2 crouch jump
  1. #PORTAL 2 CROUCH JUMP HOW TO#
  2. #PORTAL 2 CROUCH JUMP TRIAL#

I saw some of the people complaining about the difficulty and doing incredibly complex things to get out of the rooms just because they didn't thought about it.

portal 2 crouch jump

That's exactly the same thing.Īlso, a lot of people are complaining because it's too difficult without actually trying to think about what they're doing. You try a strategy and you get killed by a guy 100 meters away without even seeing him.

#PORTAL 2 CROUCH JUMP TRIAL#

And even in more recent games like Call of Duty 4 or Crysis, playing in the hardest mode is all about trial and error. Back in the days, games were utterly more difficult, and no one was complaining about beeing almost obliged to cheat in order to finish it, people were just saying "I'm not skilled enough to do that", and not "that game is so retarded I'm going to insult their creators". If you're not fond of trial and error gameplay, then you should just forget about it. But really, at the end, even casual gamers managed to finish it. We thought we repeated it enough for people to understand, but it doesn't seem to be clear for everyone. We're making this game for true Portal fans, who finished it several times, beat all of the challenges and even downloaded custom maps. Now, the public we're aiming at is definitely NOT the casual gamer, and not the Portal fans who played Portal once and never played it again.

portal 2 crouch jump

I personnally finished all of the test chambers with my crouch key unbinded to see if it was still possible. Now, I really don't understand the point of all these critics about the difficulty especially the "crouch debate". It was just impossible for us to build something as good as Portal, we always said it. It would have required 18 months, and not 9. If we had to make more difficult logic instead of more difficult execution, it would have required way larger rooms and way more complex puzzles. At the end, everyone was finishing the game with ease, even the guys who played Portal once by curiosity and never played it again. All of them found the game difficult and we lowered the difficulty a bit in some of the areas. The game was tested, I talked about it a lot, and I already said that we tested the game with hardcore gamers, normal gamers and newbies to Portal. We always said this game was going to be difficult, but there's something you don't seem to understand. After a few hours of playing we all got frustrated with the game, and stopped playing. But like I said earlier, my friends and I have done Portal and its challenge rooms many times with ease.

portal 2 crouch jump

I'll leave the option out there that maybe it isn't that hard, and I just suck at this game. I knew EXACTLY what I had to do, but because of the unforgiving nature of the puzzles, it amounted to this: Or flying across the gap in Room 03, or making it across the first electric field. For example, getting away from the 4 sentries at the beginning requires split second timing if you don't shoot exactly where you need to go, you will die. I feel that alot more gametesting would've let you see that some things are too hard, and you would've tweaked them to make them more forgiving. Alot of the puzzles, it seems, requires PINPOINT ACCURACY and leaves little room for mistakes.

#PORTAL 2 CROUCH JUMP HOW TO#

Here in Portal Prelude, you KNOW exactly what you need to do and how to do it, but the problem comes in the execution. Sure, once you knew what to do you'd maybe have to retry it, but it wasn't that hard to complete. The nice thing about Portal was that you took the time to FIGURE OUT what to do, and it was a bit of a thinking puzzle. My friends and I have done Portal time and time again (and many of the challenge rooms too) but we're seriously having alot of difficulty with this. Joe Schmo just sent me a very interesting question regarding the difficulty of Portal: Prelude, and I thought I'd have to make a clear and long answer to this, here's what he said:









Portal 2 crouch jump